Tencent released its second quarter financial report on family ArchivesWednesday, showing a 9% year-on-year increase in both domestic and overseas gaming revenue. The company’s revenue from games in the Chinese market reached RMB 34.6 billion ($4.8 billion), while revenue from games in the international market was RMB 13.9 billion ($1.9 billion). The report stated that the domestic game revenue growth was primarily driven by increased earnings from VALORANT, the launch of Dungeon&Fighter Mobile, and the revitalization of flagship titles Honour of Kings and Peacekeeper Elite. Another notable title Naruto Mobile reached a new milestone of ten million monthly average DAUs (Daily Active Users) in May, the company said. In the global market, Brawl Stars hit a record high for average DAUs for the quarter and ranked third worldwide among all mobile games in this metric, according to market intelligence platform Sensor Tower. [Tencent Earnings, TechNode reporting]
Related Articles
2025-06-27 05:39
1528 views
11 Tech Products That Were Supposed to Fail... But Didn't
You'll often find that when a new product or service fails, there's a line of people waiting to say,
Read More
2025-06-27 04:44
2685 views
Vagrich Bakhchanyan and Subversive Soviet Art
Shut Off Your Heating Systems, and Other NewsBy Dan PiepenbringJanuary 21, 2016On the ShelfVagrich B
Read More
2025-06-27 04:05
480 views
NYT's The Mini crossword answers for October 10
The Mini is a bite-sized version of The New York Times' revered daily crossword. While the crossword
Read More